- #Fallout new vegas npc mods .exe#
- #Fallout new vegas npc mods mod#
- #Fallout new vegas npc mods archive#
↑ FNV 4GB Patch - File topics - The Nexus Forums - last accessed on " The versions of New Vegas (and Fallout 3) have been recompiled.If this still doesn't work, find the following lines in the Fallout_default.ini and change them to match the following: You can also make Fallout.ini read-only, which will prevent mouse acceleration from being reset. However, you will have to add those lines every time you play Fallout. If this fix doesn't work, load the Fallout: New Vegas launcher and then add the lines to Fallout.ini.
#Fallout new vegas npc mods archive#
The following paragraphs should be obsolete but are kept for archive purposes. Once added, the mouse acceleration should be disabled permanently. Also, there is no need to add these lines every time you start up Fallout.
This fix should work, opposed to changes to the fallout_default.ini in the game's folder.
However, various official patches were released until Jthat alleviated many of these bugs and performance issues. The game's state on all platforms during its initial launch was widely considered "buggy", "broken" and "unplayable" by critics and players alike.
#Fallout new vegas npc mods .exe#
exe files, consequently rendering them incompatible with virtually all mods. A DRM-free version of the game was later released on GOG.com on June 2, 2017, followed by a release on on January 16, 2020. The game was released on Steam and at retail (Steam key) on October 19, 2010. The game shares much of its engine and assets with Fallout 3.
The game is not a direct sequel to its predecessor Fallout 3, but follows events referenced in Fallout and Fallout 2 and features the return of elements from Fallout 2.
#Fallout new vegas npc mods mod#